this is essential, so the DAW can correctly position recorded audio. Does this mean that every plugin i add that has latency, adds it to my monitoring path on whatever apollo channel they are on? There aren't that many i want to use that don't have additional latency!ģ)I believe when IDC is ON it adds input latency and changes the figures reported to the DAW. My head feels like it's going to explode.ġ) I believe console will tell you when you have exceeded the IDC setting threshold, yes?Ģ) I thought the entire point of apollo was to monitor with uad plugins and no additional latency. And in the meantime, it won't hurt anything to have it on during this current setup. It is probably not causing you a problem now, but someday you'll set something up differently and if you don't remember to switch it on and be messed up. The rest of your settings are right, just no need to turn off delay comp in Console. And even if you were using plugins on that virtual channel and then recapturing it as a new track in the DAW (as in, using it as a mix bus) it still wouldn't matter if delay comp was on or off because it's just one track. There's no reason to turn it off, and since you mention routing Pro Tools' output to a pair of virtual channels I'll point out that that doesn't matter and isn't effected by delay comp it's just a monitor return, after all. It'll only ever do what is needed to keep phase alignment across multiple tracks. You should be using delay comp on in console 2. If it wasn't, you likely wouldn't hear a delay, but it would throw your phase off. I think you're right that your phase alignment is staying in place only because you're using all the same plugins, so the delay is the same. Is my understanding of this correct and the fact I am printing through the exact same plugins across all tracks is the reason I do not need to turn on IDC in console 2? I suppose if I were to use a DSP heavy user like a UNISON channel strip on just one of my five sources I would possibly experience a lag and would need to turn IDC on in Console 2. I have experienced no latency issues at all with IDC turned off in console 2 but I think it is because all tracks are running through the exact same plugins so are all being delayed by the same amount, so aligned anyway. I have input delay compensation OFF in settings of Console 2.0 I like to run all sources through 'OXIDE' then 'LA-2' and PRINT them to DAW. So all in all 2 x stereo pairs and one mono checking phase along the way for alignment. There will be some bleed but it an be minimized with correct angle of mics and patterns etc. I use a condenser on the vox at about 3/4 to a foot distance and a stereo pair placed higher back in the room for ambience. Further away is good for vocal and guitar only stuff without band around it I find, more natural 'in the room' with the performer sound. ![]() ![]() I close mic these or sometimes position at a distance of a half foot to a foot depending on fullness of sound I am after. The neck one is always the weaker of the two in signal strength but I leave it alone as it is what the mic is 'hearing' in the pair (I can always split a stereo track into 2x mono if I need to adjust later anyway). So, to that end I set up a stereo pair on the guitar - one off axis of sound hole to avoid boom and the other on the neck joint for zing. ![]() Therefore, I spent time on mic placement for my initial recording pass last night in case I 'get it in one take' and decide to go the folky route. later but am going to leave myself the option. ![]() I am in two minds whether to leave this tune as a folky type with just the vocal and guitar or to add in a band with kit bass gtr etc. I was recording on my own last night - just guide vox and acoustic guitar. I am not using any plugins at the moment in the DAW itself. In protools I have engaged 'low latency monitoring' and 'delay compensation'. I am using protools and have the monitor bus routed to virtual 1/2 in Console 2. It is used when for example you are recording a source such as a kit with several mics and using different plugins across the tracks. Hi, I am wondering something about the 'input delay compensation' parameter found in the settings/hardware page in Console 2.0.
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